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An interactive eBooks app that gamifies children’s books and stories by Oxford University Press, enabling young readers to unlock games and puzzles as they read. Key features of the app include:

  • Learning games between each chapter that are designed to recycle key language and improve a student’s English skills
  • Allows parents to add multiple children to their console
  • Enables teachers to track the reading stats for individual students or get a classroom view of their students’ progress on their assigned readings
  • Uses badges, points & leaderboards for gamification

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